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In fact, each character is very stereotypical in some way, so their personalities aren’t exactly very original – you’ll recognize the type the moment you see it.
However, you will be able to discover some secrets about each person in the game, which certainly adds some character to them.
Saving is typically done between chapters but you are also treated with a temporary saving feature in longer chapters – this doesn’t allow you to turn off the game though, but instead is entirely for the sake of not having to replay the whole chapter when things go wrong.
The two campaigns aren’t story canon even though they are about the same persons.
For what it is, this works quite well, but the same few gestures will be reused over and over again – and sometimes they can be out right misleading.
Sprung feels like an open-ended game in the beginning but as you go further into the game you’ll notice that it is indeed very strict in what you can and what you can’t do.
The game does use body language as a main way to express emotions and moods.
The goal is obviously to hook up with either Becky if you play as Brett or Brett if you play as Becky.
Overall, this game is really fun to play, especially the first time through when you don’t know what is going to happen and you haven’t yet realized that you have little-to-no say in who you date and when you date them.
The audio and controls didn’t factor in at all to how much fun I had—I didn’t really notice them at all.
Most, if not all of these individuals are singles, so naturally new sparks of attraction will be lit here and there.
Brett has a secret love interest in Becky, who tries to get over her ex-boyfriend.